Motivate Learners. Elevate Results.

Choose from 10 Popular, Pre-built Game Templates


Detective allows the learner to hone their judgment, problem-solve, and develop cognitive processing skills by being presented a list of Suspects and Case Studies containing several pieces of evidence.

The learner then needs to assess and connect multiple points of information in order to assign pieces of evidence to the corresponding suspects, ultimately leading them to the final conclusion.


Created in partnership with Jeopardy Productions, Inc., the official Jeopardy!® training game follows the classic rules of America’s Favorite Quiz Show®.  Each game can include up to three rounds—Jeopardy!®, Double Jeopardy!®, and Final Jeopardy!®—plus “Daily Doubles.”

The first two rounds consist of 3 – 5 categories, each containing three to five text, image, or video clues. Players compete for Leaderboard dominance by racking up points in the first two rounds and going big in Final Jeopardy. Responses can be formatted for text input or multiple choice.


In Jump, players earn points by landing on a variety of platform types (normal bounce, boost, disappearing, mirages, and questions) in an ever-changing, upwardly-moving customizable landscape.

Questions can be asked via text, images, or videos and the answers can take the form of multiple-choice, scrambles, pull-downs, and many others. Correct answers reward players with super boosts, points, and lives. Beware of falling objects, which are also customizable to correlate with learning themes.


Match allows players to complete levels by swapping icons on a game board to make a match of three or more of the same icons. Once icons are matched, they are eliminated from the board and replaced with new icons, which can lead to the potential for more matches.

Matches of four or more create unique icons that act as power-ups with larger board-clearing abilities.

Players can also earn game boosts by spinning a wheel to determine a question category and answering that question correctly. All categories and questions are customizable.


Recall tests a player’s ability to retain specific details without the benefit of knowing what to pay attention to beforehand.

The game helps players maximize their focus and retention by using a game with a pop-quiz format. Players view an image or video and are then asked one or more questions that relate to what they just saw. All pictures, videos, and questions are customizable.


Scenarios puts players into realistic soft-skill situations (sales, customer service, negotiations, management, etc.) with virtual characters that challenge them to test cause and effect decision-making across several conversation paths.

With this game, instructional designers can create complex branching scenarios by simply uploading images and/or video and typing in 3 – 4 dialogue options per discussion point. Each answer maps to a positive, negative, or neutral outcome. Points are given to players based on the speed at which they arrived at a successful outcome.


Scramble is a single or multi-player game in which a sentence is presented with a missing word. In a timed session, one player drags letters or words from an answer bank into the missing word, while another taps the Submit button.

A correct answer stays in place and the player taps the right arrow key to bring up the next sentence, while an incorrect answer has its box turn red and fly back to the bank. The game ends once all the words and/or sentences have been completed.


In Sort-It, players are presented with different categories in rows and columns along with a bank of answers that need to be correctly dropped into the appropriate rows and columns.

After completing as much of the grid as the player can, they simply tap the Submit button for their answers to be immediately assessed. Correct answers stay on the grid, while incorrect ones turn red and fly back to their original position in the answer bank. This gives the player another opportunity to get the correct answer.


Trivia is an addictive game ideal for boosting engagement and retention while rewarding learners for fast and correct decision-making. Question types include multiple-choice, text input, multi-select, image match, and an open field form where learners are required to write out their answers, which ultimately improves their knowledge retention.

Players are quizzed on various content topics and awarded points based on correct answers. Other elements including streaks, feedback, scores, timers, and leaderboards, which add up to an engaging, rapid learning environment.

Wheel of Fortune®

Wheel of Fortune rewards learners for quickly retrieving key concepts, terminology, facts, and figures required for job performance. Designed to improve concept connections, memorization, and stress management, Wheel of Fortune offers 3 puzzle types: Regular Rounds for introducing materials, Toss-Up Rounds for assessment and retention, and Bonus Rounds to drive engagement.

Ideal for short training points and terminology, this popular template is easy to customize with the number of rounds, time per round, and more. Currently, the game is designed to support one player versus the leaderboard, multiplayer mode, for use in virtual events and instructor-led training (ILT).


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